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Your Deepest Desires
Turn 1
The time is now. The game is afoot. Players will now make their choices for which path they want to take. Left, right, or forward. If a decision isn't picked, one will be chosen at random for them. If you would like to review the rules, you can read them here. This will be the first turn. After this, assuming players are on the same spot as another, they can choose to attack each other or ignore each other. Keep in mind that attacking may waste valuable time. Player status can be found in the OP.
andersonnnunes - Lain - Hunter - Point 8 - No conditions - 38HP
gaijinkaiju - Aizen - Hunter - Point 8 - No conditions - 20HP
Houseman - Carmin - Possessed - Point 8 - No conditions - 38HP
Gauche - Gauche - Ritualist - Point 8 - Faster movement, enemies have 50% miss chance - 25HP
Arnox - Arnox - Sorceress - Point 8 - 1 of 3 Survival re-rolls used - 95 HP
Once again, the map can be found here:
S = Starting point
0 = Empty point
A = Obstacle and artifact
R = Obstacle
E = Obstacle and end goal
Players now have two days to make a decision.
Turn 1
The time is now. The game is afoot. Players will now make their choices for which path they want to take. Left, right, or forward. If a decision isn't picked, one will be chosen at random for them. If you would like to review the rules, you can read them here. This will be the first turn. After this, assuming players are on the same spot as another, they can choose to attack each other or ignore each other. Keep in mind that attacking may waste valuable time. Player status can be found in the OP.
andersonnnunes - Lain - Hunter - Point 8 - No conditions - 38HP
gaijinkaiju - Aizen - Hunter - Point 8 - No conditions - 20HP
Houseman - Carmin - Possessed - Point 8 - No conditions - 38HP
Gauche - Gauche - Ritualist - Point 8 - Faster movement, enemies have 50% miss chance - 25HP
Arnox - Arnox - Sorceress - Point 8 - 1 of 3 Survival re-rolls used - 95 HP
Once again, the map can be found here:
S = Starting point
0 = Empty point
A = Obstacle and artifact
R = Obstacle
E = Obstacle and end goal
Players now have two days to make a decision.
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