Turn 9
As the werewolves all sprang away from Vale, Aizen rushed over to help and sliced away at the wolfess again, wanting to be the one to bring her down. She was his to kill. Somehow, the sword sliced her good yet again and she was beginning to come close to death, but the wolfess seemed to accept this all now as fact with a calmness to her. Lumpy rushed over to continue his screeching beatdown of the 3rd werewolf, joining Jude with his own effective fisticuffs. Vale, commanded his wolf to slam into the leader, and this time, the wolf's hit was true, taking down the leader. And soon as that happened, Vale's shadowy arrow and Azazel's fireball hit the leader at mostly the same time, making him snarl in pain and defiance.
As the werewolf leader was occupied was something else, the 2nd werewolf quickly sped over to Jude, swiped his leg out from under him and bit into his shoulder, making Jude scream in pain before rolling away. Right into the 3rd werewolf who also bit into Jude's leg. Jude kicked the 3rd werewolf away though and staggered up to full height again.
Aizen slices the 2nd werewolf with his longsword. The 2nd werewolf now has 2 HP left. Lumpy melee strikes the 3rd werewolf. 3rd werewolf now has 15 HP left. Jude melee strikes the 3rd werewolf. 3rd werewolf now has 10 HP left. Valerius commands his wolf to stun the 1st werewolf. The wolf rolls a 2 with a d2 and hits, stunning the 1st werewolf for this turn. Vale shoots a dark arrow at the 1st werewolf. The arrows does 2 damage, bringing the 1st werewolf to 21 HP, and will do a further 4 damage next turn. Azazel throws a prepared fireball at the 1st werewolf. 1st werewolf is now at 9 HP. The 2nd werewolf bites Jude. Jude is now at 15 HP. The 3rd werewolf bites Jude. Jude is now at 12 HP.
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(I looked and looked, but could not find a suitable image for this room, sadly. I'd really like to commission it from an artist later though.)
Hrolf right away inspected the bottom of the stairway, leading into the very large room at the bottom level, looking for traps. And while he didn't find any, he did notice something else immediately. The room was shielded with a clear light blue shield... That seemed to part somewhat for him so he could enter. That was strange. And what he saw next he was not prepared for. At all. What greeted his sight was a vast room with doorways to the sides leading into other rooms. But in front of him, lifted onto the wall with red flowing magic keeping her suspended with her arms raised out to her sides as if chained to the wall, red hair tumbling down her face, her eyes closed... The sister of the Sorceress. She was here, garbed in dark blue fabric covering her with some parts of the clothes seeming to have small shiny steel plates embedded in the fabric. There were absolutely no injuries upon her.
It was deathly cold in the room, Hrolf knew, even though he strangely also couldn't really feel it now and his body still seemed numb to the cold. It was a strange sensation of knowing but not feeling. The bassy thrumming of the insanely powerful spell was now quite loud, and unlike the other rooms and hallways in the Castle, the corpses and devastation in this room was not even close to being touched ever since the chaos happened. A white mist seemed to coat the floor and cover the dead bodies and burnt corpses piled up everywhere. And in the center of the room, where it seemed the red magic that was suspending the sister of the Sorceress to the wall was coming from, was a beautiful all-steel sword with a large sapphire in the pommel of it rammed straight into the thick blue ice upon the ground. In the back of his mind, it bothered Hrolf a bit that even after all this, he still didn't know the name of the beautiful woman in front of him.
"This place was your home. And now it will be your tomb..."
Very quickly studying the sword, Hrolf immediately recognized the powerful magics within it that were responsible for imprisonment. The spell was an absurdly powerful one that kept any being in a state of suspended animation, locked in their own dream world within their mind until released from the spell. The one problem with it though is that it required the spellcaster to make a magical sacrifice, trading away the power they have gained to imprison any being. If Hrolf was correct that this was an imprisonment spell cast by the Sorceress, then that would mean that the Sorceress that the old group fought over 5 years ago probably only had half of the power she used to have before she imprisoned her sister. Maybe even less. Unfortunately though, as Hrolf studied the sword, he could not think of a way to unbind the spell.
Hrolf is now at point B2. Hrolf rolls a 1 with a d2 and can't think of a way to break the spell holding the sister.