At the base, it's basically the same game, except they didn't learn anything from the critique of the last game. There's still massive runbacks, corpse runs, blind map runs, and they added a lot of bloat and delay, including ledge-grabbing, paying out the nose for basic stuff like compass and auto-resource collecting, which also requires notches.. again. They made the map worse, added a ridiculous amount of useless breakable clutter (with traps inside), caps on resources you have to pay for, no forewarning on bosses or gauntlets, and more.