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Call of Duty: Modern Warfare (2019) - Modern warfare for a modern era

gaijinkaiju

Lord Inquisitor
Sanctuary legend
Sanctuary contributor
Messages
612
Yeah, not much to really say on this, its just more cod.
Story was alright nothing astounding.
Campaign starts with you (Alex) securing a chemical weapons lab. Things go ass up and terrorists attack, killing your team and taking the chems. Price gets brought in by some cia chick to help get the chems back. Terror attack in london happens and you (Kyle) end up meeting up with price. Alex ends up going to Urzikstan, and meeting Farrah and Hadir. Price and Kyle raid a London flat, has the first moral moment (you can accidentally shoot a baby). Alex, Farah and Hadir assault a hospital, capture baddie no.1 and take him back to the US embassy. Embassy comes under attack, Price and Kyle arrive, meet baddie no.2 and we get the second moral moment (open a door and possibly save two civilians but start a fight or let them die and avoid the fight). Price and Kyle meet up with the others and they flee to the embassy. Baddie no.1 ends up getting rescued. The team end up setting up an ambush. Russians show up and Hadir sets off some of the chems. Plot twist he stole them to use against the russians. He flees and Alex and Farah nearly die. Flashback to learn more about Farah and Hadir (you get to play as kid Farah),why they hate russians, we meet baddie no.3 and how they met Price. Back to modern day. You track down baddie no.1 and raid his house (felt like they drew inspiration from the bin laden raid). Alex and Farah kill him, and learn Hadir has joined the terrorists. Alex gets mad at cia and stays with Farah. Price and kyle go to russia and meet nikolai. They track down and capture baddie no.2 and we get another moral moment. You can either participate in an interrogation or not. They get Hadirs location and the fate of baddie no.2 is left for you to decide. Kyle and Price go to baddie no.3's house and meet Hadir. He reveals the location of baddie no.3's chem lab and ends up being handed over to the russians, fate unknown. The team attack the chem lab and plant bombs. Detonator gets damaged and Alex sacrifices himself while Farah sneaks onto a heli and kills baddie no.3. Roll credits.
Has some dialogue choices which I think is a first for cod, though I don't think they actually affect the story, as-well as some "branching paths" (idk what to call them) who can choose which seemingly do affect the story, albeit very slightly. Cast was alright, only has two characters that you play through (technically three, but its only for one misson) and a smaller team. None of them where particularly noteworthy; Price is Price; Alex (cia guy) is just alright; Kyle (brit cop) was the most interesting, only because it questions the morality of what they have to do to get the mission done; Farah and Hadir are just kinda the same, middle-eastern freedom fighters that hate russia, Hadir briefly ends up as a bad guy for a really meh pot twist. Gunplay was fine, its the one thing cods good at, so no complaints or praise there. Campaign ends setting up a sequel/ the spec ops mode, with Price forming taskforce 141 and mentioning Soap and Ghost.

I don't know what the multiplayers like because it required a separate 9gb download and I wasn't wasting my time. I don't know what the Spec ops mode is like because it also needed a seperate 20gb download and again I wasn't wasting my time. I think the spec ops mode serves as a continuation of the campaign because it introduces Ghost in the season 2 cinematic, but I don't know and I don't care enough to find out. My biggest complaint is the fact that I had to download a fucking 70gb "patch", despite buying a physical copy, before I could even touch the campaign and that seemingly doesn't include the multiplayer stuff.

Overall, Meh. Despite having an alright story, its unlikely I'll play it again and even less likely I'll ever touch the multiplayer modes.
 

Arnox

Master
Staff member
Founder
Messages
5,285
I might have gotten it for consoles just for the local multiplayer. I dunno... Gotta have a modern console for that either way.
 

Monoochrom

Disciple
Sanctuary legend
Messages
275
Black Ops was only good in Terme of SP. MP ran into the same Problem they'd had for a while, pray and spray became too effective because the Maps seldom offered any area open enough to make that a disadvantage, therefore using anything but a SMG was to Gimp yourself.

I only got to try this one for a few Minutes, which was long enough to notice that they messed around with the actual thing CoD did best. Movement. It felt a lot heavier, me no like.
 

Arnox

Master
Staff member
Founder
Messages
5,285
Black Ops was only good in Terme of SP. MP ran into the same Problem they'd had for a while, pray and spray became too effective because the Maps seldom offered any area open enough to make that a disadvantage, therefore using anything but a SMG was to Gimp yourself.
Not necessarily. At least in terms of Black Ops 2.
 

Monoochrom

Disciple
Sanctuary legend
Messages
275
Not necessarily. At least in terms of Black Ops 2.
Yeah necessarily. I'd played CoD 1 through Black Ops even going as far as participating in E-Sports, I think I can accurately judge why it sucked. Don't get me wrong, it wasn't really anything wrong with the design of the Maps, it was the SMGs themselves, Pray and Spray was simply too accurate and perhaps the SMGs were too powerful. The Maps however would have needed more open spaces and further distances to compensate for the SMGs.

Though it was entirely capable of being fun when you played non-standard modes that forced the average player to either do things aside from pray and spray or simply end up at the bottom of the list. Stick and Stone was always fun as was Gun Game.
 

Arnox

Master
Staff member
Founder
Messages
5,285
Yeah necessarily. I'd played CoD 1 through Black Ops even going as far as participating in E-Sports, I think I can accurately judge why it sucked. Don't get me wrong, it wasn't really anything wrong with the design of the Maps, it was the SMGs themselves, Pray and Spray was simply too accurate and perhaps the SMGs were too powerful. The Maps however would have needed more open spaces and further distances to compensate for the SMGs.

Though it was entirely capable of being fun when you played non-standard modes that forced the average player to either do things aside from pray and spray or simply end up at the bottom of the list. Stick and Stone was always fun as was Gun Game.
1v1 me, scrub, and we'll see how powerful SMGs are.
 

Vendor-Lazarus

Arch Disciple
Sanctuary legend
Messages
937
The only fun CoD was CoD (&UO), because you could limit your arsenal to bolt-action only.
About spray and pray guns..What Monoochrom said.

I'd want a WW1 game. Bolt-action only!
 

Monoochrom

Disciple
Sanctuary legend
Messages
275
The only fun CoD was CoD (&UO), because you could limit your arsenal to bolt-action only.
About spray and pray guns..What Monoochrom said.

I'd want a WW1 game. Bolt-action only!
Yep, had a Rifle Only Server back in the day. What I however always found very funny about CoD 1 was that simply adding a scope apparently makes all the rifles waaaaaaaaay louder xD gotta have that classic "sniper" bang

Lol @Arnox, I don't even have them anymore xD like maybe if you played cod mobile xD
 
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