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A Look at WoW: Classic

Arnox

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This thread came from me watching UberDanger's recent WoW review video. So yeah, I have more comments to make. Yay, actual forum activity! >_>

Anyway. I've long been an outspoken fan of the Guild Wars series, and for damn good reason. When I was young, I wrote WoW off as a massive gear grind. As the years went on and I actually gained some maturity, my attitude towards it softened some. While I was right that the game really did shove gear grinding in your face way too much, there was one massive thing that WoW did right, and that was player interaction. Especially PvP. Guild Wars does have some nice player interaction (mostly in the first one), but even I have to admit that WoW did player interaction the best.

I would like to try out WoW: Classic one of these days, but I don't think that's possible considering Satan's running Activision at the moment, and I don't feel like supporting a cancerous mass. But yeah, here's the video I was looking at. Kinda overedited, but hilarious and I really think it does get across what really saves WoW: Classic.

 
Classic is at the point when WoW was at its grindiest on all fronts from gearing, xp, money, and doing raids among other things. The only point I see to having fun playing that is the social aspect, you need a group of friends in it with which you enjoy doing random things in it, PvP among them for sure. Because really, after finishing leveling there isn't much point in keeping going solo, at least not for long. This is one of the reasons I stopped playing The Old Republic, I was simply done with leveling and the individual character stories and I wasn't gonna pay EA jack shit for the expansions since the prices were ludicrous.
 
Still don't know, or care, what classic is even about, which is ironic since I've had a soft spot for WoW since I was a kid.

The only point I see to having fun playing that is the social aspect, you need a group of friends in it with which you enjoy doing random things in it, PvP among them for sure. Because really, after finishing leveling there isn't much point in keeping going solo, at least not for long.
That's kinda the issue with any mmo really. Once you finish the story and spent a few hours checking out the post game stuff, there's really no reason to come back to it. Part of the reason I lost interest in destiny
 
I've played both WoW and GW..and I prefer WoW..
LOTR is equally good as WoW.
Drakensang is okay.
Star Trek Online and GW are about the same..Meh.
 
That's kinda the issue with any mmo really. Once you finish the story and spent a few hours checking out the post game stuff, there's really no reason to come back to it. Part of the reason I lost interest in destiny

The only reason to come back is if you have people you play the game with, the social aspect. At that point its about having fun with the game doing stuff with people you know, its how an online community sustains itself basically. I wouldn't have played Jedi Academy all those years if it wasn't for the people I knew inside the game, little by little people started to leave and once you are alone in a server with bots for a couple of hours with no one else coming in you realize there's nothing left for you there. Happens in almost all online multiplayer games of any kind.
 
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