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Former NetherRealm Studios Contract Devs Reveal a Troubling Studio Culture

andersonnnunes

⚝Future Author of Things✩are✩Looking✩Up v2.0z⚝
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Last week, just as NetherRealm Studios celebrated the release of Mortal Kombat 11, ex-contractors at the company shared stories on social media with startling allegations of crunch and stressful workplace conditions; particularly for contracted employees.
Link to full article.
 

Arnox

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Makes sense. I've heard nothing but horror stories from WB.
 

gaijinkaiju

Full-time Magical Girl
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I'm not the least bit surprised, in-fact i'd be more surprised to hear a studio not have crunch now
 

Arnox

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I'm not the least bit surprised, in-fact i'd be more surprised to hear a studio not have crunch now
Crunch has been in the industry for a VERY long time. Even the best studios had it. Perpetual crunch though... That's when it's getting really out of hand.
 

Monoochrom

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At this point, whenever Devs complain about crunch time, after years of articles about it, I just kind of end up thinking.

Really? Who'd have thought that this widespread issue that is never actually addressed would still be a widespread issue?
 
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