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This is something I've been thinking about lately after playing Baldur's Gate. (More on that in another thread later!) I think we now have a ruleset that fits most if not all styles of D&D play. OD&D is the simplest. AD&D is kind of more complex but still (relatively) simple. D&D 3.5 (and by extension, Pathfinder) is the most complex, and D&D 5.0 is a marriage between AD&D and D&D 3.5. In my opinion, 3.5 is actually the best for computer-simulated D&D since the computer can handle all the complexity, whereas 5.0 is the best for actual pen-and-paper games.
So, with all these rulesets... Do we need another one? Is there another type of play that we have yet to support? Personally, I don't think so. 5.0 seems almost perfect for pen-and-paper. 3.5 could use some work perhaps but only to make it even more complex.
So, with all these rulesets... Do we need another one? Is there another type of play that we have yet to support? Personally, I don't think so. 5.0 seems almost perfect for pen-and-paper. 3.5 could use some work perhaps but only to make it even more complex.