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VL's Mini-reviews: Necrosmith.


Arch Disciple
Sanctuary legend
Necrosmith seems like a Real-Time with Pause "-lite" take on the HoMM and AoW games, and has a few good gameplay mechanics like assembling parts for units (a la Impossible Creatures), but they also have some bad ones like only being able to control one of the units at a time. The rest are just wandering around the overmap triggering waves of enemies. In fact, what you'll noticed when playing right away is that you feel like you have to fight against the game. Be it camera, controls, UI, time, AI, etc. If they polish it right it could be good, but since it's considered finished (Not in EA), I don't know how long the support will last. They are doing a AI/control update for the next patch right now, but for the future, who knows.