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VL's Mini-reviews: Necrosmith.

Vendor-Lazarus

Zealot
Sanctuary legend
Messages
1,159
Necrosmith seems like a Real-Time with Pause "-lite" take on the HoMM and AoW games, and has a few good gameplay mechanics like assembling parts for units (a la Impossible Creatures), but they also have some bad ones like only being able to control one of the units at a time. The rest are just wandering around the overmap triggering waves of enemies. In fact, what you'll noticed when playing right away is that you feel like you have to fight against the game. Be it camera, controls, UI, time, AI, etc. If they polish it right it could be good, but since it's considered finished (Not in EA), I don't know how long the support will last. They are doing a AI/control update for the next patch right now, but for the future, who knows.
 
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It sounds like Necrosmith has some intriguing concepts, especially with its unit assembly mechanic reminiscent of Impossible Creatures. However, the control limitations and other gameplay frustrations you mentioned could definitely impact the overall experience. It's promising to hear that they're working on an AI/control update, which might address some of these issues. Hopefully, the developers continue to support and refine the game to reach its full potential. If you're a fan of the genre, it might be worth keeping an eye on future updates to see how it evolves!

T3st question, Are you only sentient?

I haven't gone back to this game, so I don't know how it fared, nor was it that alluring in the first place. Have you?
 
T3st question, Are you only sentient?

I sent them a manual bot check. If they don't respond satisfactorily in a week, they'll have their account and posts nuked.
 
I sent them a manual bot check. If they don't respond satisfactorily in a week, they'll have their account and posts nuked.

Yeah, everything about it screamed bot. The name, regurgitating OP talking points, being vaguely positive, and open-ended statements.
 
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