SupahEwok
Can't Stop the 'Wok
- Messages
- 44
This is a place for casual chat about the games we're currently playing that we don't want to open their own threads for.
I'm currently playing Tactics Ogre: Let Us Cling Together, which is the progenitor of the Final Fantasy Tactics little niche of tactical RPGs. I'm going through the PSP remake, not the original (English) release for PS1. It has several features I like a lot, which I'm not sure were part of the original version. Character levels are done by class rather than individual, like in Valkyria Chronicles. By which I mean, every class has its own level. If Warrior is at Lvl 3, all characters in the Warrior class are at level 3. If you change class to something new, that character is whatever level that class is. This really cuts down on the grinding that's always been the biggest thing dragging down these kinds of games. Another thing is that special abilities here are separate from regular actions, so that you can do both on the same turn. A big problem with the FF Tactics games is that each class would have several abilities to learn, but many of which you'd never use because they were less useful than just attacking.
The story is pretty good too. The dialogue is a bit tiresome with its "Thou Highest English for the Grand Orderlies of Yesteryear", but it's got a great political thriller plot, so far.
I'm also playing Divinity: Original Sin 2. I played up to the end of the first act on the first one, before having enough of it. The combat was decent, but there was a lot of it and I felt like I'd seen all the variety it had to offer, and the writing was simply juvenile and vapid. So I wasn't really interested in the sequel, but my brother got it for me on GoG so that we could play co-op on it, and we started it last week. And its quite fun! The combat's mostly the same (they've added a subsystem where armor acts like another health bar), but the writing seems to be a *lot* better. Shame that multiplayer is an absolutely horrid way of trying to read it; if my brother initiates the conversation, it doesn't automatically include me in it like I think the first game did, and trying to read older conversations in the journal log is a nightmare because every time he selects a new dialogue option, the journal jumps to it.
Then an old friend from my first college got in contact with me and offered to play OS2 with me, so that's a second concurrent playthrough. And if I want to get a grip on the story, I'm looking at a third playthrough by myself, but I'm afraid that'd burn me out of the game. Ah well.
Lastly, that same friend is into Vermintide 2, and as it was on sale this weekend, I picked it up and gave it a spin with her. I've never played much of a Left4Dead style game before. It was alright. I think that I need to try a different character, but the game gates its difficulty settings to different levels of "player power" that is determined by character level and equipment, and my friend and her buddy wanted me to hurry up and get out of the "newbie" difficulty. I'll have to put in some solo time when I can to level up some of the other characters.
I'm currently playing Tactics Ogre: Let Us Cling Together, which is the progenitor of the Final Fantasy Tactics little niche of tactical RPGs. I'm going through the PSP remake, not the original (English) release for PS1. It has several features I like a lot, which I'm not sure were part of the original version. Character levels are done by class rather than individual, like in Valkyria Chronicles. By which I mean, every class has its own level. If Warrior is at Lvl 3, all characters in the Warrior class are at level 3. If you change class to something new, that character is whatever level that class is. This really cuts down on the grinding that's always been the biggest thing dragging down these kinds of games. Another thing is that special abilities here are separate from regular actions, so that you can do both on the same turn. A big problem with the FF Tactics games is that each class would have several abilities to learn, but many of which you'd never use because they were less useful than just attacking.
The story is pretty good too. The dialogue is a bit tiresome with its "Thou Highest English for the Grand Orderlies of Yesteryear", but it's got a great political thriller plot, so far.
I'm also playing Divinity: Original Sin 2. I played up to the end of the first act on the first one, before having enough of it. The combat was decent, but there was a lot of it and I felt like I'd seen all the variety it had to offer, and the writing was simply juvenile and vapid. So I wasn't really interested in the sequel, but my brother got it for me on GoG so that we could play co-op on it, and we started it last week. And its quite fun! The combat's mostly the same (they've added a subsystem where armor acts like another health bar), but the writing seems to be a *lot* better. Shame that multiplayer is an absolutely horrid way of trying to read it; if my brother initiates the conversation, it doesn't automatically include me in it like I think the first game did, and trying to read older conversations in the journal log is a nightmare because every time he selects a new dialogue option, the journal jumps to it.
Then an old friend from my first college got in contact with me and offered to play OS2 with me, so that's a second concurrent playthrough. And if I want to get a grip on the story, I'm looking at a third playthrough by myself, but I'm afraid that'd burn me out of the game. Ah well.
Lastly, that same friend is into Vermintide 2, and as it was on sale this weekend, I picked it up and gave it a spin with her. I've never played much of a Left4Dead style game before. It was alright. I think that I need to try a different character, but the game gates its difficulty settings to different levels of "player power" that is determined by character level and equipment, and my friend and her buddy wanted me to hurry up and get out of the "newbie" difficulty. I'll have to put in some solo time when I can to level up some of the other characters.