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<p>[QUOTE="Houseman, post: 6228, member: 7"]</p><p>I don't think it's an inherent negative, but in this case it's a negative because there's little else to make up for it. If there's no choices to make, you should at least have some sort of interactivity, whether that takes the form of puzzles to solve, or monsters to battle. Without out any of those things, you just walk from one NPC to the next until the game ends, which is what the second playthrough was. It's a negative because there was nothing to do but walk and talk for the 2nd half of the game.</p><p></p><p></p><p></p><p>I liked how Undertale did it, because not many games allow you to be THAT evil, where you literally end up destroying the entire world and everyone in it, one creature at a time, until there's nothing left. You can't do that in Skyrim.</p><p></p><p>Plus there's the whole True Lab thing, where you meet all these twisted abominations that are failed attempts at resurrections. That's in the happy, sunshine, rainbow path, where you make friends with everyone.</p><p></p><p></p><p></p><p>[spoiler]Niko goes home, and gets to live a happy cat-<strong>boy</strong> life. The machine is tamed, and can now work on restoring the world. Seems pretty happy to me. </p><p></p><p>I'm happy when characters ride off into the sunset, towards a brighter future, and that's what everyone did.[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Houseman, post: 6228, member: 7"] I don't think it's an inherent negative, but in this case it's a negative because there's little else to make up for it. If there's no choices to make, you should at least have some sort of interactivity, whether that takes the form of puzzles to solve, or monsters to battle. Without out any of those things, you just walk from one NPC to the next until the game ends, which is what the second playthrough was. It's a negative because there was nothing to do but walk and talk for the 2nd half of the game. I liked how Undertale did it, because not many games allow you to be THAT evil, where you literally end up destroying the entire world and everyone in it, one creature at a time, until there's nothing left. You can't do that in Skyrim. Plus there's the whole True Lab thing, where you meet all these twisted abominations that are failed attempts at resurrections. That's in the happy, sunshine, rainbow path, where you make friends with everyone. [spoiler]Niko goes home, and gets to live a happy cat-[b]boy[/b] life. The machine is tamed, and can now work on restoring the world. Seems pretty happy to me. I'm happy when characters ride off into the sunset, towards a brighter future, and that's what everyone did.[/spoiler] [/QUOTE]
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