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Sanctuary Forum Game #2: D&D Test Run

Arnox

Master
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5,285
Turn 16


Actually don't roll initiative. I'll roll it. I also want to apologize for how long this turn took for me to make. I thought I had the combat section in the PHB covered. I did not. Thus I had to get a whole lot of things together in my head. I should be mostly fine with it from here on out though, so no worries. Anyway. First, here's the stat block we'll be using for all the goblins.

AC: 13
HP: 7
Speed: 30 ft.
STR: 8
DEX: 14
CON: 10
INT: 10
WIS: 8
CHA: 8
Skills: Stealth +6
Senses: Darkvision 60 ft., Perception 9
Languages: Common, Goblin
CR Rating: 1/4 (50 XP)
Nimble Escape: The Goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions: Scimitar - Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 1d6+2 slashing
Shortbow - Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 1d6+2 piercing

Initiative roll breakdown (ordered greater to fewer):
Ashe - 17 + 3 = 20
Eneva - 18 + 2 = 20
Goblin H - 12 + 2 = 14
Goblin G - 11 + 2 = 13
Eleria - 10 + 1 = 11
Siegfried - 9 + 1 = 10
Rosh - 3 + 1 = 4

As Ashe and Eleria waited in cover, Eneva, Rosh, and Siegfried all spring out of the bushes, thirsting for goblin blood. Unfortunately, the element of surprise was quickly gone for our heroes as both G and H quickly noticed three randos charging them out of nowhere. They quickly draw their scimitars, but they look pretty unsure of themselves. Eneva got there first, being the most bloodthirsty of them all, but she missed H just barely, her handaxe whistling past a mere inch away from the goblin's head. It was H's turn next, hoping to score a sweet retaliatory hit, but the fates weren't having any of that either, and the goblin's attempted strike merely bounced off her chainmail. Meanwhile, G, wanting to end the confrontation as quick as possible, took a low swing at Rosh, hitting the dwarf hard in the shin (8 damage. 7 HP left.), making the dwarf scream out in pain and anger. Siegfried was up next, and his Longsword found purchase upon H's neck, slitting it open from the side. (5 damage. 2 HP left.) And then, in furious anger, the dwarf struck at G, splitting the little goblin right in half with his greataxe (10 damage. -3 left.), before advancing quickly on H. Of course though, during all this, the ruckus was attracting... Well, all of the goblins in the camp and they were quickly rushing over to see what the hell was going on. C, D, and F will be here to attack on Turn 18. A, B, and E on Turn 19.
 

Monoochrom

Disciple
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Messages
275
In that case

Ashe quietly remarks "Well, that could have been more coordinated."

He signals to Eleria, moves along the bushes and positions himself to the side attack any enemies approaching from the Gate and perks his Ears so as to listen for any Enemies approaching or any communications.

@Arnox I am moving to the East while remaining in the bushes. I am trying to get as close to the Gate as I can without leaving the bushes. I am using my Short Bow.
 

gaijinkaiju

Lord Inquisitor
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Going to take this chance to cast Lay on hands, on Rosh. @Battousai "one more hit like that and you'd be dead, and we can't have that happening"
 

Arnox

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Going to take this chance to cast Lay on hands, on Rosh. @Battousai "one more hit like that and you'd be dead, and we can't have that happening"
You can't cast that at range unfortunately. Do you want to move into the group to do so? Also how much HP would you like to heal? (Maximum of 5 HP.)
 

Battousai

Brother Sharp
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@gaijinkaiju "Thanks mate, another one of those and I would have been really pissed off! Now get ready lads, the ruckus is sure to bring the rest of them!" Says Rosh as he grips his axe with anticipation for some well earned payback. He then stands right next to the wall near the entrance expecting to get a good sneak attack on whichever goblin comes out first.
 

Arnox

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Turn 17
As the wounded dwarf closes in on the now scared-as-hell goblin (H), Eneva strikes at it again hard and fast, but Goblin H weaves away from the attack and hurriedly tries to disengage and run away. Meanwhile, Eleria is suddenly struck dumb with fear and cannot move from her spot. Siegfried does make it to Rosh though and quickly touches his back, casting a Lay on Hands spell and healing the dwarf for 5 HP back to 12 HP. The dwarf then quickly takes a swipe at Goblin H and buries his greataxe deep into the goblin's belly (5 damage, -3 left) before ripping it out and kicking the limp screaming goblin down.

Goblins C, D, and F will be here next turn.
 

gaijinkaiju

Lord Inquisitor
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Siegfried shouts at Eleria @Kaleion "Get yourself together lass, we have goblins to kill!" then @everyone "Get ready, we're not done yet!"
Siegfried brings his shield in-front of him, and readies his sword for the next wave of goblins
 

Battousai

Brother Sharp
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Alright, Rosh getting pissed off from waiting for the other goblins to come out looks at Eneva throwing the dead goblin's head and says "Good idea! But I prefer to hit em' up close!" He promptly rushes the gate lunging at the surprised goblins with his great axe, expecting to get a good hit at while they are distracted by the severed head.
 

Kaleion

Devotee
Sanctuary legend
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208
I shake my head trying to get rid of all distractions and move towards the entrance, and I'll ask the DM are there any Goblins that are 60 feet away from the gate?
 

Arnox

Master
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Turn 18

Initiative roll breakdown (ordered greater to fewer):
Goblin D - 17 + 2 = 19
Ashe - 15 + 3 = 18
Eleria - 11 + 1 = 12
Goblin C - 7 + 2 = 9
Rosh - 7 + 1 = 8
Goblin F - 4 + 2 = 6
Eneva - 2 + 2 = 4
Siegfried - 1 + 1 = 2

Goblin D is the first one out of the gate, but he isn't there for long before he sees a bloody goblin head being thrown his away. He panics and is frozen with sudden fear before the bloody head hits him hard in the face, knocking him prone. Even further, before the Goblin hits the ground, Ashe sees his target and fires an arrow with his shortbow, managing to hit him in the side as the goblin goes down. (8 damage. -1 HP left.) During all this, Eleria finally snaps out of her fear, grits her teeth and casts Sacred Flame upon the next unlucky goblin (C), blasting the very skin on his body, making him scream out in agony before collapsing. (7 damage. 0 HP left.) As this was done, Rosh weaved through the carnage to Goblin F and swung hard and fast, chopping the arm off the now thoroughly demoralized goblin. (6 damage. 1 HP left.) It didn't try to attack as it tried to scramble back to its friends that were fast approaching, but a pissed-off Eneva was on his tail, making a bloodthirsty swipe with her handaxe but missing. But Siegfried cut the goblin off and clotheslined him with his longsword (8 damage. -1 HP left.), making the goblin clutch at his bloody neck before joining his comrades laying on the ground.

At this point, as the last three (A, B, and E) goblins witness this horrible destruction, they slow down their run to you all and are now looking incredibly scared and ready to run. They weren't even advancing anymore but were now slowly backing away. (Still within 7 feet of you all.) "Wait. We surrendar! Pleese no fight!!"
 

gaijinkaiju

Lord Inquisitor
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are there any goblin weapons laying on the ground, within grabbing distance?
 

gaijinkaiju

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Siegfried grabs the nearest goblin sword, aims, and then throws it at the nearest goblin
 
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